Caricature

Here's a caricarture of my sister and her boyfriend


Generic walkcycle

Here's a generic walkcycle we're working on. It's not really complete yet and there was some trouble mirroring the animation over to the other arm so I got just rid of it for now=P



CLICK HERE TO WATCH OR RIGHT CLICK "SAVE AS"

Under The Surface



Title for this weekly drawing activity : "Under The Surface"

Bloody Hogan keys



Click to watch or right click "save as"

Monster Attack

The weekly Class Drawing Activity.
Title for this week "Monster Attack"


WIP

Flour sack animation

Here's a couple of quick exercises with the flour sack from last week:
(many of theese are supposed to run in loop so it might work better to download it)

Click here to watch or right click "save as"


Click here to watch or right click "save as"

Click here to watch or right click "save as"


Click here to watch or right click "save as"


Click here to watch or right click "save as"

Some basic 3D animation

Here's some of the basic 1 day animation exercises we did the first week.



watch or download the moviefile here:
http://www.comlock.net/kau/ball-in-room.mov



watch or download the moviefile here:
http://www.comlock.net/kau/luxo-take1.mov


watch or download the moviefile here:
http://www.comlock.net/kau/lArthur-ballmusic2.mov

Basic modeling




Here's a basic modeling exercise we had the first day.
The task was to make a room


Epic Battle





Weekly class drawing activity.  The title for this week "Epic Battle" 
(Sketchbook Pro and Photoshop)

!Caricature outburst








 

A bunch of caricatures I've done for the past half year.
Most of these are just random people posting pictures of themselves in forums so they can get their faces drawn by different artists

Drawings from earlier this year







 

Bernard. Animation

Well, here's the last traditional animation you'll see from me in a looong time^_^
Next week this will be reviewed (this was our exam) and then it's summer vacation. After that the semester will be focused on 3D.

animation from this week:

FINISHED.Click to watch or right click "save as"'




I think it feels too fast in many places. Not enough room for settles and "thinking time" for the character. I originaly wanted the "tippy toe" walking to be more slow and "carefull" But it was to long to fit inside the 120 frame limit we were given.
Oh well, the timing could have been alot better but atleast it moves in a cool way =P ^_^



Here's an earlier version:

EARLY STAGE.Click to watch or right click "save as"'